qb_inventory Items.
scrap_tire = { name = 'scrap_tire', label = 'Tire', weight = 100, type = 'item', image = 'scrap_tire.png', unique = true, useable = true, shouldClose = true, combinable = nil, description = 'Just a tire' },
scrap_door = { name = 'scrap_door', label = 'Door', weight = 100, type = 'item', image = 'scrap_door.png', unique = true, useable = true, shouldClose = true, combinable = nil, description = 'Just a door' },
scrap_hood = { name = 'scrap_hood', label = 'Hood', weight = 100, type = 'item', image = 'scrap_hood.png', unique = true, useable = true, shouldClose = true, combinable = nil, description = 'Just a hood' },
scrap_trunk = { name = 'scrap_trunk', label = 'trunk', weight = 100, type = 'item', image = 'scrap_trunk.png', unique = true, useable = true, shouldClose = true, combinable = nil, description = 'Just a trunk' },
ox_inventory Items.
["scrap_tire"] = {
label = "Tire",
weight = 500,
stack = false,
close = true,
description = "Just a tire",
client = {
image = "scrap_tire.png",
}
},
["scrap_door"] = {
label = "Door",
weight = 500,
stack = false,
close = true,
description = "Just a door",
client = {
image = "scrap_door.png",
}
},
["scrap_hood"] = {
label = "Hood",
weight = 500,
stack = false,
close = true,
description = "Just a hood",
client = {
image = "scrap_hood.png",
}
},
["scrap_trunk"] = {
label = "Trunk",
weight = 500,
stack = false,
close = true,
description = "Just a trunk",
client = {
image = "scrap_trunk.png",
}
},
if you use qb-inventory and don't have weapon_digiscanner as item then.
weapon_digiscanner = { name = 'weapon_digiscanner', label = 'Scanner', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_digiscanner', unique = true, useable = true, description = 'Vehicle Scanner' },
[`weapon_digiscanner`] = { name = 'weapon_digiscanner', label = 'Scanner', weapontype = 'Miscellaneous', ammotype = nil, damagereason = 'Scanner' },
if you use ox_inventory and don't have weapon_digiscanner as item add this to ox_inventory/data/weapons.lua
['WEAPON_DIGISCANNER'] = {
label = 'Scanner',
weight = 1500,
durability = 1,
ammoname = '',
},